4 ms·
I'm working full time in unity, but the game is 2d and I don't have much reason to learn about 3d rendering. I'd love to at some point... From my perspective,
by kenning 9y ago
I'm working full time in unity, but the game is 2d and I don't have much reason to learn about 3d rendering. I'd love to at some point...
From my perspective, and probably many other amateur game developers who are making all three engines popular, I think the big difference may just be that ue3 comes out of the box with a bunch of random postprocessing things turned on. The base ue3 scene looks amazing, with lots of interesting materials and textures, whereas the base unity scene is completely empty space with an ugly blue-grey gradient horizon (which I've seen unchanged many times in game jams and indie game competitions). Regardless of potential, most indie devs similar to me don't care enough to make their indie games look good because they're busy making them fun.