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I'm keen to try Godot. The only thing I'd like to see soon or at least on the roadmap is Switch support. Other open source toolkits, like Monogame, have includ
by nrjames 9y ago
I'm keen to try Godot.
The only thing I'd like to see soon or at least on the roadmap is Switch support. Other open source toolkits, like Monogame, have included it. I believe Love2D also supports it now, or at least has a partner that will build projects for it.
- rushsteve1 9y agoAccording to the Godot docs[1] this doesn't seem to be a priority for them, though I would also love to see Switch support. Though in those same docs they point out a third-party which provides console ports. Not an ideal solution by any means, but it is still an option. [1]: http://docs.godotengine.org/en/3.0/tutorials/platform/consoles.html http://docs.godotengine.org/en/3.0/tutorials/platform/consol...
- keyle 9y agoMate I wouldn't really worry about Switch support. Even if you could port your game to Switch, Nintendo has a tight ironclad gate on the "indie" titles that make it in the store. And if you're thinking homebrew, the only thing you could run your game on would be a Switch devkit.
- Impossible 9y agoIt's not unrealistic to worry about Switch support. You seem to be coming from the perspective of a hobbyist game developer, which is fine, but anyone running a serious game development project should at least consider the cost of potential console ports, even if it seems inaccesible to a hobbyist.
- keyle 9y agoI don't think you've tried submitting a game to Nintendo like we did, for 6 months.