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I've seen a lot of hobbyist/indie game developers use the tool, although not exclusively. It plays nice with Unity and Unreal, you can always count on it being
by danbolt 9y ago
I've seen a lot of hobbyist/indie game developers use the tool, although not exclusively. It plays nice with Unity and Unreal, you can always count on it being there since it's free and supported on Mac/Windows/Linux.
I believe larger game studios and vocational schools entirely use 3ds Max or Maya. I don't think the traditional game industry has much of a culture in Blender.