4 ms·
As someone who went to school for game design but hasn't actually been blessed yet with getting a job in games, this seems like an interesting idea. I know from
by crysin 9y ago
As someone who went to school for game design but hasn't actually been blessed yet with getting a job in games, this seems like an interesting idea. I know from my personal experience at the software companies I have worked that the culture is what drove the work to personal life ratio. My first job out of school was a start up and when the product the team I was a part of was nearing it's set-in-stone deadline, for about 3 months I was working 6 days a week and about 12ish hours a day. We weren't a game studio but we still had a taste of that crunch time that the game industry is infamous for.