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The real solution is not to play on a team with randoms, and not allow comms between competing teams. PUBG is a perfect example of this. You can play on 1 to
by vitaflo 9y ago
The real solution is not to play on a team with randoms, and not allow comms between competing teams.
PUBG is a perfect example of this. You can play on 1 to 4 person squads, so if friends aren't online, just play it solo. You're not forced into a match with randoms on your team. You can easily turn off comms with enemies (and it's proximity only anyway).
I've never played a less toxic multiplayer game for this reason. If you just reduce comms with enemies, and give players the ability to play a game with 1 - N friends without needing randoms, the problem solves itself.
- scrollaway 9y ago> The real solution is not to play on a team with randoms That's not a solution, that's a workaround. It's like saying "The solution to a community being toxic is to leave it". It's only a solution if only the toxic members follow that advice.
- supreme_sublime 9y agoI disagree, it is a solution that you yourself can actually implement. It isn't dependent on anyone else. I've only played PUBG with randoms once, before PUBG changed the interface there was one time my team forgot to uncheck the box and the guy we played with was actually really cool. Even though most of the people were screaming "CHINA NUMBA ONE" in the lobby. A game like that depends a lot on communication though and even if randoms aren't toxic, they won't universally be willing to use a mic, or have one. There are lots of other reasons it is better to play with people you already know. Even while mostly playing with friends, I've still managed to meet cool people through these games that I've become friends with. Eventually the toxic people will realize that their toxicity isn't getting an outlet and will either move on to another game or change their behavior. Point being, there are steps you can personally take to mitigate the toxicity you experience and giving you those tools is pretty much all a developer can do.