3 ms·
Yea I don't see this working. For starters the problem isn't the games, or the enforcement mechanisms, it's the gamers. There are plenty of other competitive a
by dandersh 9y ago
Yea I don't see this working.
For starters the problem isn't the games, or the enforcement mechanisms, it's the gamers. There are plenty of other competitive activities with "randoms" that do not result in this type of behavior.
Another issue is that there will be those that get punished/removed that will play the victim and attribute it to politics, etc. You can see this beginning already in some of the comments in this thread about "dictating morality" and "silencing non-progressive behavior."
- empath75 9y agoBad players drive out good players. If you had a game that had zero tolerance for shitty behavior and an enforced code of conduct, you’d have a better community.
- dandersh 9y agoSure. As long as you: Throughly and clearly defined shitty behavior that had wide agreement. Had an effective form of zero tolerance that was both deterrent and enforcement. Had a clear code of conduct that was neutral to all. Correctly identified players and prevented false positives. Was willing to remove anyone, no matter how popular they were. Was willing to remove anyone, no matter how profitable they were. You know what else would make for a better community? Better citizens.