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I've worked in crunch mode for an extended period in the games industry and at a startup, and the startup was much worse to me but to be fair at the startup I w
by stevenwoo 9y ago
I've worked in crunch mode for an extended period in the games industry and at a startup, and the startup was much worse to me but to be fair at the startup I was the only programmer, and during the gaming crunch period (I forget, but think it was somewhere between 6-12 months) I was on a core team of about a half dozen programmers and a dozen artists and I was almost never the choke point for progress.
- mrits 9y agoThat was a hell of a sentence.