3 ms·
You're right about the 3D standards. Creating raw 3D content is one thing - use two cameras at perspectives that mimic the human eyes. I think I meant to say th
by dkokelley 16y ago
You're right about the 3D standards. Creating raw 3D content is one thing - use two cameras at perspectives that mimic the human eyes. I think I meant to say that the standards for publishing weren't there. You could release a 3D film for one standard, and it would be useless on another. It seems similar to the HD DVD and BluRay problem. The filming wasn't an issue, it was choosing which standard to package it with that was causing the issue.