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I disagree with a few caveat - you need to go with the Interface Per Operation pattern, use a builder, and provide many parameters to your methods. You're guid
by rjbwork 9y ago
I disagree with a few caveat - you need to go with the Interface Per Operation pattern, use a builder, and provide many parameters to your methods. You're guiding your user through the object building pipeline, so bonus points if you constrain them to only certain operations at certain points in the pipeline so that they don't shoot themselves in the foot.