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Actually, raytracing is a domain with strong potential for AI, as there is a lot of work using ML models to de-noise ray-traced scenes in real time. Edit: Yea
by make3 9y ago
Actually, raytracing is a domain with strong potential for AI, as there is a lot of work using ML models to de-noise ray-traced scenes in real time.
Edit: Yeah, NVidia actually just announced a big project on that exact subject: https://www.youtube.com/watch?v=jkhBlmKtEAk https://www.youtube.com/watch?v=jkhBlmKtEAk
- agumonkey 9y agoHa, I would never have guessed this use case. Very fortunate for Nvidia to provide both GPU and NPU cores for the task :)
- WorldMaker 9y agoI was also wondering if the brief tangent in the article here that the DXR used more Compute than Graphics cores (given availability) may also indicate that they are using something of an ML approach to the Raytracing renderer here? Obviously, it's hard to extrapolate from just a press release, but with Microsoft's big ML kick of the last few years, breakthroughs in ML steps in raytracing might seem like a reason for the press release.
- electricslpnsld 9y agoPixar is also using Machine Learning to denoise path traced images: http://graphics.pixar.com/library/MLDenoisingB/paper.pdf http://graphics.pixar.com/library/MLDenoisingB/paper.pdf