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> - Screen space ambient occlusion, if using SAO, is amazing. Yeah, no. It still looks like "draw a blurry black halo around edges and call it a day" ambient o
by ahartmetz 9y ago
> - Screen space ambient occlusion, if using SAO, is amazing.
Yeah, no. It still looks like "draw a blurry black halo around edges and call it a day" ambient occlusion.
- TheCoreh 9y agoYou can combine SSAO with (very coarse) global illumination probes to achieve a very convincing effect. DOOM (2016) is a good example of this: http://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/ http://www.adriancourreges.com/blog/2016/09/09/doom-2016-gra... SSAO has been overused/applied poorly (just like the brown 'bloom'/color grading effect in mid-2000s games), which is why people often dislike it.
- bhouston 9y agoThere is also hierarchical sao