5 ms·
I've generally heard the term used to refer to low-effort games that are basically just third-party assets packaged up and sold as a full experience, while havi
by dgritsko 9y ago
I've generally heard the term used to refer to low-effort games that are basically just third-party assets packaged up and sold as a full experience, while having little to no "playable content". The availability of these assets could encourage this since they are freely available.
- wlesieutre 9y agoIt's especially common to throw these together as "early access" games, pretending that they're still in development and will get deeper content at a later date.
- floatboth 9y agoYeah, often it's ad-supported App Store / Google Play titles, where one developer uses the same engine with different assets to make many games and hope someone accidentally downloads them and clicks the ads. Like the (in)famous Grab That Auto https://youtu.be/yU6WC4dpaHM https://youtu.be/yU6WC4dpaHM