2 ms·
I had a very similar experience to this guy. Worked on my first game for about 4 years before quitting my job and working on it full time for the last year lead
by fourseventy 9y ago
I had a very similar experience to this guy. Worked on my first game for about 4 years before quitting my job and working on it full time for the last year leading up to the launch on steam. My game had a similar lukewarm response and was also a financial disappointment.
It's very hard to make a living in game development, even big game studios have constant layoffs and bankruptcies. Especially now since the indie game market is extremely saturated.