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Here’s three reasons (more are certainly available): https://github.com/rust-gnome/gtk https://github.com/rust-gnome/gtk https://github.com/KISS-UI/kiss-ui/ h
by jsjohnst 9y ago
Here’s three reasons (more are certainly available):
https://github.com/rust-gnome/gtk https://github.com/rust-gnome/gtk
https://github.com/KISS-UI/kiss-ui/ https://github.com/KISS-UI/kiss-ui/
https://github.com/PistonDevelopers/conrod https://github.com/PistonDevelopers/conrod
- allover 9y ago[deleted]
- pta2002 9y agoNo you're not. These are cross-platform. Save for a few OS-specific things (not UI related, which would have been a problem with electron ayway), it's just about compiling it on a new OS to get it working.
- Thaxll 9y agoReal repo: https://gitlab.gnome.org/GNOME/gtk https://gitlab.gnome.org/GNOME/gtk
- jsjohnst 9y agoHow is that a “real repo” and mine aren’t? The article this thread is about is written in Rust for the majority of the app. I linked to three cross-platform UI bindings/libraries for Rust that could’ve fairly quickly provided the same UI that the Electron portion provided. I get it some prefer Electron and that’s ok, but to say that cross-platform coding is inherently difficult otherwise is a bit of a stretch to me.