4 ms·
6 still has time to mature, I think the district system is neat and make you think about the geography of you empire more, but it defenitly needs some tuning. A
by patmorgan23 9y ago
6 still has time to mature, I think the district system is neat and make you think about the geography of you empire more, but it defenitly needs some tuning. Also they really need to get a handle on the AI.
- distances 9y agoI always find this so weird -- the tech world is rife with machine learning and AI, but the big game studios can't produce a good single-player opponent even though it's year after year at the top of the wishlist. Note that even smaller studios (like Paradox) and hobbyists (like Vox Populis for Civ5) can outpace the mainline Civ AI experience. It's nothing short of embarrassing for 2K Games.
- Bartweiss 9y agoI've never understood this - it's like they insisted on some bizarre approach to AI creation (a trained neural net or something?) and then flatly refused to add fixes by hand. I'm not sure how else you explain screwups like "will trade 9 gold now for 1 gold-per-turn over 10 turns". It's like they understood the concept of a loan but got the system backwards. Or military strength judgements, which are blatantly just running on "number of currently active units". You can be feared for having lots of spearmen in the Industrial Era, but the ability to crank out 10 high-end infantry per turn isn't even present in the assessment. It's a bizarre and embarrassing weakness for a series most people play in single player. These aren't grand strategic errors, they're "make the number bigger/smaller" errors that random modders handle vastly better than 2K.