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Doom was not very 3D, it just could address 1 byte = 1 pixel on VGA. That would have been trivial to fix in the mythical AAA chipset, which was scrapped, then r
by jacobush 9y ago
Doom was not very 3D, it just could address 1 byte = 1 pixel on VGA. That would have been trivial to fix in the mythical AAA chipset, which was scrapped, then replaced years later with the slightly better AGA chipset in the A4000 computer.
Commodore was in a (brief) position to destroy Apple and ridicule IBM, but the execs preferred to "Toys-R-Us"-it and take the bonuses.
- jacobush 9y agoAGA being slightly better than the original chipset, not slightly better than AAA, of course.
- DerekL 9y agoYou've identified a major reason the Amiga failed. The chipset was originally great, but Commodore should have spent the money to keep up with Moore's Law. Something like AGA should have arrived in 1988, not 1992, and with a blitter four times the power as OCS, not just twice.