3 ms·
Without issues is probably stretching the truth a bit.
by reificator 9y ago
Without issues is probably stretching the truth a bit.
- kuschku 9y agoWell, it’s entirely up to the developer – you won’t have any issues with the driver, or of similar nature. In contrast to SLI, where the driver frequently was the cause of issues.
- egeozcan 9y agoHow's the reality situation? I mean, are there any games which run perfectly on a random GPU array?
- kuschku 9y agoAMD has usually used Ashes of the Singularity as demo to show how well a game can run with DX12 or Vulkan multi-GPU. But many of the modern engines have started splitting their render tasks so that some can be put onto additional GPUs (or physics tasks, or animation tasks, ...)