3 ms·
Go ahead and allocate and deallocate lots of tiny objects in a short period of time. Depending on GC, you'll either run out of memory, or grind down to a halt.
by LaGrange 9y ago
Go ahead and allocate and deallocate lots of tiny objects in a short period of time. Depending on GC, you'll either run out of memory, or grind down to a halt.