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Perforce is great for binaries, but really kind of a substandard experience for code, at least compared to hg/git. I also tried Git LFS and it is a hot mess.
by isopede 9y ago
Perforce is great for binaries, but really kind of a substandard experience for code, at least compared to hg/git.
I also tried Git LFS and it is a hot mess.
- pfranz 9y agoI don't have much firsthand experience with Perforce. I've set it up, attached it to UE4 and just appended commits. I have been on the miserable side of git and binary data, LFS and other solutions seemed like awkward solutions. Even ignoring the distributed aspect of git, the things I loved as a solo developer was immediate branching, a sane way of merging, and things being fast because there was no server to talk to (coming from SVN and CVS). Now that I think more about it, I think some of the game studios I'm familiar with were using Git for the engine and artists were using Perforce for their assets.