3 ms·
both times i inherited a cmake build system in two (small-ish) teams with moderately sized projects it seemed to suffer pretty hard from a "last mile" problem.
by blueline 9y ago
both times i inherited a cmake build system in two (small-ish) teams with moderately sized projects it seemed to suffer pretty hard from a "last mile" problem. 90% of what we wanted out of it was easy and the last 10% ranged from "easy but quirky" to "how is something this simple this hard"
i don't have a solid gauge for how much of that was because of my own inexperience or the tool itself, although my gut feeling is that it's probably a bit of both.