4 ms·
BeOS had an threading implementation like this in C++ in 1999: https://www.haiku-os.org/legacy-docs/bebook/TheKernelKit_ThreadsAndTeams_Overview.html https://ww
by jscipione 9y ago
BeOS had an threading implementation like this in C++ in 1999: https://www.haiku-os.org/legacy-docs/bebook/TheKernelKit_ThreadsAndTeams_Overview.html https://www.haiku-os.org/legacy-docs/bebook/TheKernelKit_Thr...
- dnautics 9y agoI used to program in this, and it was clearly inspired by the actor model (in retrospect, now that I have been programming in elixir for a while). Lots of void* passing, though. Initially the actor model was designed in the 70s.