4 ms·
Keep your eye on Unity. It's bridging that gap and becoming the go-to AR dev tool that supports most of the leading hardware platforms. Wouldn't be surprised to
by roymurdock 9y ago
Keep your eye on Unity. It's bridging that gap and becoming the go-to AR dev tool that supports most of the leading hardware platforms. Wouldn't be surprised to see Microsoft (or another big AR player) acquire it - I'm sure a lot of companies are eyeing it hard atm.
As for what could kill AR "before its had its chance" (AR has actually been around for a long, long time) - lack of wearable hardware. AR apps on phones/ipads/handheld devices are nice, and getting better all the time, but generally don't have the potential to increase productivity to the extent that hands free glasses/headset can. Wearable hardware needs to get more powerful, less intrusive, and have better/ubiquitous connection (more bandwidth than current cellular, potentially 5G could solve this issue).