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The art of the interpreter: http://repository.readscheme.org/ftp/papers/ai-lab-pubs/AIM-453.pdf http://repository.readscheme.org/ftp/papers/ai-lab-pubs/AIM-...
by sillysaurus3 9y ago
The art of the interpreter: http://repository.readscheme.org/ftp/papers/ai-lab-pubs/AIM-453.pdf http://repository.readscheme.org/ftp/papers/ai-lab-pubs/AIM-...
On lisp: https://www.lurklurk.org/onlisp/onlisp.pdf https://www.lurklurk.org/onlisp/onlisp.pdf
Mainly the key is to start tinkering, rather than jump from book to book. Just start with a very informal v1 and start hacking stuff together. When you run into a design dead-end, you'll know it because it will become increasingly hard to make forward progress.
And that's the tricky situation. When you run into a design dead end, what do you do?
Books! :) And that's where SICP might end up useful.
Or think about the problem really hard, and write down the answer. I've occasionally pulled that off.
Oh, I thought of one other suggestion: linkers and loaders. It's another classic. And unlike all the other references, there's no Lisp.
Two more:
Linkers, Ian Taylor: https://www.docdroid.net/2L1IZ5y/linkers.pdf https://www.docdroid.net/2L1IZ5y/linkers.pdf
Assemblers: https://www.docdroid.net/2tgkwNI/assemadvertisasl.pdf https://www.docdroid.net/2tgkwNI/assemadvertisasl.pdf
- vram22 9y ago>linkers and loaders Do you mean the book by John Levine? I had read it, it was good.