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I remember playing a VR game at a mall kiosk in the 90s. I realize that the component miniaturization that came along with mobile phones has huge ramifications
by bsimpson 9y ago
I remember playing a VR game at a mall kiosk in the 90s. I realize that the component miniaturization that came along with mobile phones has huge ramifications for the cost and quality of VR, but it's not like there haven't been people thinking about VR content for 25 years.
Maybe the barrier to entry for VR hardware is low enough now that some small team will invent something that makes it a must-have, but I remain as skeptical now as I was when Oculus first hit the hype train. I haven't really used an Oculus or a Vive, so I hope this isn't coming from a place of abundant ignorance, but VR just feels like hype feeding hype. I haven't heard a VR concept that justifies it yet. The only one I even want to try is Tilt Brush.
- andybak 9y ago> I haven't really used an Oculus or a Vive, so I hope this isn't coming from a place of abundant ignorance, There's only one way to find out. I'm over a year into VR ownership and it still fascinates me.