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At the moment, I use N3.js for its N3.parse() function. It builds a graph of Javascript objects in memory from a RDF string, just like a JSON.parse() builds a t
by lolive 9y ago
At the moment, I use N3.js for its N3.parse() function. It builds a graph of Javascript objects in memory from a RDF string, just like a JSON.parse() builds a tree of Javascript objects in memory from a JSON string.
Note: I have never understood the need for a DB on the client-side.
- WorldMaker 9y agoIn the case of a Twine-like system to make offline capable games: everything is just HTML/CSS/JS, it often gets packed into a single HTML file, and there is no server side at all. A client-side DB would be important in that case so that you can query/update game state. In another thread GUN is mentioned, at that may be the closest client-side DB to what I think I'm looking for, if I ever get around to that side project.