3 ms·
OpenGL ES 2.0 and higher cleans a lot of that up. Crufty old calls are removed. You simply include a header and link a library without the need for a complex lo
by planteen 9y ago
OpenGL ES 2.0 and higher cleans a lot of that up. Crufty old calls are removed. You simply include a header and link a library without the need for a complex loader (though there still are extensions).