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I agree that some of the most extreme instances of flat UI design need to be dialed back, but: > make UI fun again Hell no. I'm not using an app to have fun w
by majewsky 9y ago
I agree that some of the most extreme instances of flat UI design need to be dialed back, but:
> make UI fun again
Hell no. I'm not using an app to have fun with the UI, I'm using an app to complete some sort of task [1]. Sure, the UI designer wants to have some fun (same for the developer), but in the end, the user's experience matters the most.
When designers embrace this back-to-skeuomorphism trend, I'd like to remind them of Dieter Rams' Good Design Principles:
> 5. Good design is unobstrusive.
> 6. Good design is honest.
> 7. Good design is long-lasting.
> 10. Good design is as little design as possible.
[1] Implying that it's some sort of productivity app, rather than some game or entertainment content.