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Material Design is as much part of the flat and ugly problem as anyone else. I was on Android until 12 months ago when I switched back to iOS. They both have th
by oldcynic 9y ago
Material Design is as much part of the flat and ugly problem as anyone else. I was on Android until 12 months ago when I switched back to iOS. They both have their low points, and less low points, but both are flat, ugly, anti-design, experiences. (You may infer I'm not a fan of absolute flatness, on either platform)
If I see an image from iOS 6 to 7 period I'm struck by how much better most 6 icons are than what's come since. Depth is actually really useful. I don't miss gimmicks like the wood effects, or star burst backgrounds on some icons etc. Android was much less coherent back in Android 4, so the whole sense of consistency came along with the flattening through Jelly Bean and Kitkat until you arrive at the children's Pogs interface of Nougat. Jelly Bean or Kitkat were the high point. We can thank Material Design for the coherency and some good, and needed, guidelines for colour.
Your image gives Forbidden btw.