3 ms·
I'm of the opinion that "Material design" is exactly what my comment portrays... a world where all interfaces look and act alike, where everything must adhere t
by wildrhythms 9y ago
I'm of the opinion that "Material design" is exactly what my comment portrays... a world where all interfaces look and act alike, where everything must adhere to "best practices" at the expense of a unique experience and fresh ideas.
My thought is that, if the goal is more creativity, then we have to move away from trying to homogenize user experiences by funneling them into the same identical visual theme (read: "Material design")
I didn't mean my previous comment to rip on what you were saying; this just comes from someone who is working on a project that has been shorehorned into Material design and I sincerely think the user interface has worsened as a result.