2 ms·
Original drive towards flat design was in part driven by retina-style displays and scalable vector graphics where authoring tools used to be pathetic. These day
by bitL 9y ago
Original drive towards flat design was in part driven by retina-style displays and scalable vector graphics where authoring tools used to be pathetic. These days we have much better tools, so maybe we can finally get attention to details back instead of enforcing one-size-fits-all ugliness on everyone, just because it's simpler for non-designers.
What I am worried though is that "flat" already caused too much damage and we will never see a beautiful complex yet holistic UI again. Something like what happened to IndyCars; they had arguably the most beautiful cars on the planet in 00s, then switched to unbelievably ugly decade and half, and this year will have something that while prettier than what they had before, still can't match their golden age in looks when many people were watching them because they just looked so cool.