3 ms·
Latency and internet up time. Just from playing online multiplayer video games with people in the same city, there can be issues with this making video games u
by stevenwoo 9y ago
Latency and internet up time. Just from playing online multiplayer video games with people in the same city, there can be issues with this making video games unplayable for short periods.
We do that remote thing with military drones with pilots sitting in Nevada controlling drones in Afghanistan but the real time requirements for that are much lower, i.e. can fly for long periods without worrying about traffic or very restricted flight near areas needing traffic control /no dogfighting capability - they can fire a few missiles at mostly static targets on the ground.
- gargarplex 9y agoCool, that's what I figured, but I'm not entirely done with this line of thinking yet... Has anyone done any estimates on what kind of latency requirements are necessary for that? There's got to be some mention of the reaction time interval or something somewhere? ^ That would be interesting me also for the perspective of understanding what new markets would be opened by what new wireless technology (à la disruption curves in Innovator's Dilemma) What about a two-driver solution with two independent internet links?
- vuln 9y agoUAVs using Beyond Line of Site (BLoS) have a delay of about 5 seconds.
- gargarplex 9y agoLet's say there is an airport somewhere flat and with no trees, so let's assume LOS (Line of Sight) conditions. We want to provide a courtesy bus system, 24 hours a day, to drive around at speeds no more than 10mph. Shuffle people around terminals, to rental car lots, to designated ridesharing collection areas, etc. Couldn't the buses be piloted remotely?