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> Not to mention, the system creates a virtual monitor so you can see your 2D desktop while in VR. You can reach out and "grab" a window, rip it from the deskto
by therein 9y ago
> Not to mention, the system creates a virtual monitor so you can see your 2D desktop while in VR. You can reach out and "grab" a window, rip it from the desktop and position it in your VR world. Pin it, and when you enter a game that window remains and is fully interactive with the Touch controllers emulating a mouse. Maybe you want to play Spotify in the background of a table tennis game, or be able to check a Discord screen while working through a puzzler, or watch YouTube videos while flying your ship in Elite:Dangerous. One guy set up a video feed from his baby monitor so he could watch his kid napping while in VR. This is obviously not a standard feature of the Windows compositor.
Wait, is this new. I haven't used my Oculus in over 6 months because of how hard it was to interact with the desktop and a few other things while in-game. Is this standard feature now for Oculus' Framework?
- agar 9y agoThis is in late beta, but anyone can opt in, try it, and opt out if it's not ready for them. But I use it and it's amazing. Edit: Here's the "sizzle reel": https://www.youtube.com/watch?v=SvP_RI_S-bw https://www.youtube.com/watch?v=SvP_RI_S-bw Here's just someone using Home: https://www.youtube.com/watch?v=sMjlM5vFSA0 https://www.youtube.com/watch?v=sMjlM5vFSA0 And here's a blog post about it: https://www.oculus.com/blog/rift-core-20-updates-beta-coming-soon-plus-redesigned-desktop-app-experience/ https://www.oculus.com/blog/rift-core-20-updates-beta-coming...