3 ms·
I remember taking like 30-40 runs before I even beat FTL on normal mode. That's what makes roguelike games fun, that winning depends both on skill and luck, and
by Kagerjay 9y ago
I remember taking like 30-40 runs before I even beat FTL on normal mode. That's what makes roguelike games fun, that winning depends both on skill and luck, and every iteration of losing on final boss gives you insight on how to beat it.
Into the breach kind of lacked roguelike RNG to the extent that every run more or less felt the same, so I ended up unlocking everything I wanted to after 3 days of playing. You also had infinite amounts of time to decide on actions in intoTheBreach, so there was no sense of urgency and it ended up becoming super easy to beat.
Beating it on 1 try was a little disappointing for me. I had higher hopes for intoTheBreach