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I think the point godot meant to convey is that modern software development practices disincentivize polishing and refactoring features for performance, as deve
by badosu 9y ago
I think the point godot meant to convey is that modern software development practices disincentivize polishing and refactoring features for performance, as developers move around the application all the time; regardless of programming language.
Whereas traditionally you would have an engineer responsible for part of the application as time goes by, making sure that it works better while maintaining quality.