4 ms·
I wonder how many polygons make up a level of Wolfenstein in total - i.e. if you just asked a modern GPU to render every single wall in a level and relied on it
by pedrow 9y ago
I wonder how many polygons make up a level of Wolfenstein in total - i.e. if you just asked a modern GPU to render every single wall in a level and relied on it to do the z-order sorting, culling, etc., what frame rate would you get?
- animal531 9y agoI'd guess that if you were to triangulate an average map it might have probably been only in the region of 1-10k triangles. Modern graphics cards on the other hand can easily push a few million triangles every frame with decent framerates. At 10k triangles * 10 or 20 maps you could load all maps from the game simultaneously and still easily get decent fps.