40 ms·
I'd also recommend processing. But if you wanted to try your hand at GLSL you could also play around with shadertoy [1], though the learning curve is likely to
by jmts 9y ago
I'd also recommend processing. But if you wanted to try your hand at GLSL you could also play around with shadertoy [1], though the learning curve is likely to be much steeper. It has genuine demoscene heritage, coming from a talented demoscener named 'iq' [2].
[1] https://www.shadertoy.com/ https://www.shadertoy.com/
[2] http://www.iquilezles.org/apps/index.htm http://www.iquilezles.org/apps/index.htm