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Game AI described here seems perfectly in line with what John McCarthy (who coined the term) describes as "artificial intelligence". http://jmc.stanford.edu/ar
by IanCal 9y ago
Game AI described here seems perfectly in line with what John McCarthy (who coined the term) describes as "artificial intelligence".
http://jmc.stanford.edu/articles/whatisai/whatisai.pdf http://jmc.stanford.edu/articles/whatisai/whatisai.pdf
If you have a strong physical reaction to a phrase being used as the originator uses it, as it is widely used in research, widely used in the media and general public, then perhaps the issue is not with everyone else.
- John_KZ 9y agoThe originator of GIF calls his creation "jiff". That doesn't make it right. And I don't know what you've been reading, but research and serious journalists don't use the term so lightly. Maybe parts of the general public and some liberal arts oriented journalists do, but that's their problem. Minimax and lookup tables computed by brute force don't make up learning, period.
- taneq 9y agoWho said "learning"? 'Game AI' is distinct from research AI. It exists to provide an entertaining opponent which will challenge the player and then lose satisfyingly. The simpler, cheaper and more robust it can be while achieving that goal, the better. Often a semi-random state machine is enough.
- swebs 9y agoThe checkers example actually used machine learning though. Here's the linked PDF: https://www.cs.virginia.edu/~evans/greatworks/samuel1959.pdf https://www.cs.virginia.edu/~evans/greatworks/samuel1959.pdf Scroll down to the section labeled "Learning procedure involving generalizations"