3 ms·
If you watch closely, the periodic "pulsing" on the view screens shows the actual lidar data. The rendered obstacles (cars/peds) are based on the vehicle's mode
by jvolkman 9y ago
If you watch closely, the periodic "pulsing" on the view screens shows the actual lidar data. The rendered obstacles (cars/peds) are based on the vehicle's model of the world after processing that data. The buildings presumably come from its HD maps.