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Symbian C++ is a different beast. It is heavily design pattern oriented, so it is a good idea to ger comfortable with things like active objects,publish and sub
by hcho 19y ago
Symbian C++ is a different beast. It is heavily design pattern oriented, so it is a good idea to ger comfortable with things like active objects,publish and subscribe, client-server, factory, singleton, etc, etc...
Obviously, get the SDK, demo apps and start experimenting with it, as you would do with any other technology.
Do you mind if I ask why you need to hack in Symbian C++?
- davidw 19y agoYeah, I'm curious if you're sure you really need Symbian, or mobile or...? I haven't heard pleasant things about Symbian myself, but have no direct experience.
- kashif 19y agoThanks for the response. Need to develop a mobile app for a client. PyS60 apps get really heavy because the interpreter needs to be added with the app.
- hcho 19y agoWouldn't J2ME do it for you? Less of a learning curve...
- kashif 19y agoHmm... I dont know for sure. Will check up. I think I heard somewhere that it is limited.
- Zak 19y agoHow about embedding Lua and writing most of your app in that? That's what game developers usually do when they get fed up with C++. Lua is much lighter than Python and intended for embedding in C/C++ apps.
- kashif 19y agoHmmmm... Don't know enough about the Symbian environment yet. Maybe..