3 ms·
I deeply miss games that had massively branching storylines. I understand why gamers dislike them (especially the completionists), but the branching gameplay wa
by cydonian_monk 9y ago
I deeply miss games that had massively branching storylines. I understand why gamers dislike them (especially the completionists), but the branching gameplay was what set the first three WC games apart. (And maybe WC IV? I don’t remember much about branching in IV....)