3 ms·
I'm barely getting 12fps on a 2016 MBP with latest Chrome stable.
by rounce 9y ago
I'm barely getting 12fps on a 2016 MBP with latest Chrome stable.
- hvidevold 9y agoAuthor here. Are you getting any warnings? Does it say it is using WebGL 1 or 2 on the left side? I am getting 60 FPS on Windows Chrome 64 with WebGL 2 on a 5 year old Radeon 7870 and it's mostly idle. I have implemented fallback to WebGL 1 for other platforms than Windows, because there were bugs that I don't have the platforms to test on (I tested on Linux in VMWare, but only WebGL 1 as WebGL2 is blocked on VM), and that path is not very optimized. Still I was getting 60 FPS on Linux Chrome in a VM as well. Firefox in Linux VM was slower though, at 30 FPS or so. There might still be optimizations I can make and I could add more configuration settings for texture sizes. How does http://madebyevan.com/webgl-water/ http://madebyevan.com/webgl-water/ look in comparison? Is it smooth? Most of my water code is copied from his version. What's your OS and browser?
- pjmlp 9y agoI am getting only 30 FPS, Error: WebGL: texImage2D: Conversion requires pixel reformatting. Firefox 52.6 ESR on Windows 7, on a beefy ThinkPad W541.
- hvidevold 9y agoI checked the specs comparison at (https://www.videocardbenchmark.net/compare.php?cmp%5B%5D=2623&cmp%5B%5D=324 https://www.videocardbenchmark.net/compare.php?cmp%5B%5D=262...) and it says my card is about 4 times beefier than yours even if it is a year older, so maybe 30 FPS is expected. Thanks for the error report on texImage2D though. I will make an issue on the repo.
- blauditore 9y agoFor me it's slower on chrome too, FWIW.
- stefanfisk 9y agoyou might be affected by this: https://bugs.chromium.org/p/chromium/issues/detail?id=773705 https://bugs.chromium.org/p/chromium/issues/detail?id=773705