3 ms·
> Actually, most iOS games in recent years have been using Metal, as are most “off the shelf” engines internally. Largely due to support in Unity/Unreal. They
by drawkbox 9y ago
> Actually, most iOS games in recent years have been using Metal, as are most “off the shelf” engines internally.
Largely due to support in Unity/Unreal. They would be using OpenGL ES still if they had their own engines except maybe the biggest game studios that always have custom game engines/rendering integration.