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I prefer the related example of enchanted weaponry. * A Sword is a type of weapon. * A Fire Sword is a type of Sword. * A Mace is a type of weapon. * A Mace
by reificator 9y ago
I prefer the related example of enchanted weaponry.
* A Sword is a type of weapon.
* A Fire Sword is a type of Sword.
* A Mace is a type of weapon.
* A Mace of Ice is a type of Mace.
* A Sword of Ice and Fire is a type of Sword.
- xapata 9y agoWhat about if you hold the sword by the blade and hit someone with the pommel, is it a kind of Mace then?
- gordo4 9y agojust use inverted sword asset on mace weapon if you're lazy. melee is what you're talking about though. probably best to make melee a different weapon configuration and change to it when wielding. or make melee a weapon modifier. but the assets would differ, at least, in how the attack is drawn, but we could be talking about only a backend here, and UI is irrelevant.
- xapata 9y agoSo there's some weird Sword method that changes the sword to a Mace? Seems bug-prone. What if there's a special quest that triggers only if you're carrying a Mace? The message boards will be full of clever people saying, "Guess what, if you switch sword grips, you can actually get the Mace quest!"