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I'm an industrial engineer who also plays factorio. It does a really good job of teaching some of the core parts of running a factory. * what happens when ther
by froindt 9y ago
I'm an industrial engineer who also plays factorio. It does a really good job of teaching some of the core parts of running a factory.
* what happens when there are supply chain hiccups?
* how much inventory do I want? Converting too much iron to steel will waste resources. What is the right mix?
* where is my bottleneck? Making anything else faster doesn't matter for overall production.
* every process has different time, space, and energy requirements. Running off of entirely electricity or fossil fuels both have pros and cons.
I've thought a bit about how it could be used to teach students in the classroom. It would be nice to have UI counters on the machines and setup a small factory. The concept of quality would also be a cool extension.
It's also just fun to look at the resources required to build a product from raw source. In real life the concept still applies - 10 lbs of ore will be a fraction of that once refined and a small fraction of that once formed and milled into a desk widget.