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I've heard someone suggest that Roberta Williams being at the head of Sierra was one of the reasons why Sierra had so many games designed by women. People usual
by Chathamization 9y ago
I've heard someone suggest that Roberta Williams being at the head of Sierra was one of the reasons why Sierra had so many games designed by women. People usually have trouble naming even one prominent woman game designer, but Sierra had several - in addition to Roberta Williams, you had Jane Jensen, Lori Cole (with her husband Corey), and Christy Marx. The first three made some of the most famous adventure game series of all time - King's Quest, Gabriel Knight, and Quest for Glory. Christy Marx isn't as well known, but her Conquest of Camelot and Conquest of the Longbow games are held in pretty high regard by those who have played them (worth noting that Roberta Williams' The Colonel's Bequest is similarly lesser known but still highly regarded).
- ballenf 9y ago> Quest for Glory I still prefer it's original name "Hero's Quest". Is a much more fitting title. The protagonist had not so much an interest in "glory" but was training to become a hero in order to save the town. I'm probably biased and sentimental. (They had to change it due to a trademark claim. I think I still have the infringing floppies around somewhere.)
- shmerl 9y ago> Christy Marx isn't as well known, but her Conquest of Camelot and Conquest of the Longbow games are held in pretty high regard by those who have played them You can find her photo (in archer costume with an actual bow) in the hintbook to Conquests of the Longbow. GOG version has it. She also talks about making of the game there.