4 ms·
It's also raytraced/marched too, right? Reducing the resolution where possible might help with performance. I'm not sure if there's an easy way to do that via S
by danbolt 9y ago
It's also raytraced/marched too, right? Reducing the resolution where possible might help with performance. I'm not sure if there's an easy way to do that via ShaderToy though.
- floatboth 9y agoNot clicking the full screen button is a great way to reduce the resolution :)