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Happy memories. I wrote a MUD engine in QuickBASIC 4.5 (back in 1988 or 1989 I think) which ran on a Compaq 486. I wrote the engine, while my friends did the wo
by peterclary 9y ago
Happy memories. I wrote a MUD engine in QuickBASIC 4.5 (back in 1988 or 1989 I think) which ran on a Compaq 486. I wrote the engine, while my friends did the world building.
It was hosted at a system in the UK called IOWA. They had a really neat multiplexer “front-end” with lots of serial ports. Each host spoke to it using a custom protocol over a 19,200 baud serial connection. Other serial ports were connected either to modems (they had 10 phone lines IIRC) or to internal terminals.
I progressed to C and C++ pretty quickly afterwards, but writing (and re-writing and re-writing) this MUD engine in QB45 was a formative experience in my teens.