4 ms·
I remember doing it, because my "DOOM killer" took up too much lomem to run it and the QBASIC IDE at the same time. .. because my "DOOM killer" was a top-down
by tekstar 9y ago
I remember doing it, because my "DOOM killer" took up too much lomem to run it and the QBASIC IDE at the same time.
.. because my "DOOM killer" was a top-down shooter and I had defined the map as a 2 dimensional array of tile IDs :D
I think this thread explains it, which is that QBASIC 4.5 could compile to EXE - http://qbasic.proboards.com/thread/466/bas-exe http://qbasic.proboards.com/thread/466/bas-exe