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Sadly all of this was solved years ago with Adobe Air (single engine, real automated updates, plus a more sane Javascript syntax with AS3). I haven't used it i
by dugmartin 9y ago
Sadly all of this was solved years ago with Adobe Air (single engine, real automated updates, plus a more sane Javascript syntax with AS3). I haven't used it in years but I just took a quick look and the last release was today - https://labs.adobe.com/downloads/air.html https://labs.adobe.com/downloads/air.html
I know there is a lot of Flash hate out there but Air+Flex(+FlashDevelop) was a pretty nice solution for building , debugging and distributing cross platform apps.
- zach43 9y agoMaybe I’m remembering this wrong, but doesn’t Adobe Air work on Windows and macOS only? I was trying to install an Adobe Air app on a Linux machine a while back and ran into this problem.
- dugmartin 9y agoThey stopped Linux support in 2011 - https://helpx.adobe.com/air/kb/install-air-2-64-bit.html https://helpx.adobe.com/air/kb/install-air-2-64-bit.html
- zwetan 9y agosupport has stopped true but it does not prevent to publish on Linux desktop targeting AIR 2.6 ironically you can also embed Flash into an Electron app to use the latest v28 runtime other workaround exists with the latest NPAPI that you can embed in a C++ app (like good old WxWidgets)
- pier25 9y agoI was a Flash dev for years, and then kept on doing Adobe Air apps for museums and mobile. Adobe dropped the ball on it pretty quick once HTML5 went mainstream. New features and bug fixes take ages. I still think AS3 is one of the best languages I've ever used. It was really ahead of its time.
- zwetan 9y ago"New features and bug fixes take ages." ORLY? It has been many years that Adobe AIR is updated on a quarterly basis, every March, June, September and December https://www.adobe.com/devnet/articles/flashplayer-air-feature-list.html https://www.adobe.com/devnet/articles/flashplayer-air-featur...
- pier25 9y agoSo? Major features are the ones that matter. It took Adobe like 3-4 years to bring concurrency to iOS. AS4 was killed after years of promises. Etc.