2 ms·
True. I think my point was more about games with non-trivial rules (or many degrees of freedom). For example going from chess/go to turn-based video games like
by Agebor 9y ago
True. I think my point was more about games with non-trivial rules (or many degrees of freedom). For example going from chess/go to turn-based video games like civ, to starcraft. Usually it involves vastly more possibly positions in time and space.